EDUCATION

PhD, Education (2019)
University of Wollongong, Australia

Cognitive Load Theory, Embodied Cognition
Research focus on cognitive function of gestures in problem solving and UX/UI implications for educational settings.

Master of Cross-Disciplinary Art and Design (2013)
University of New South Wales, Australia

UI and UX Design
Practical focus on web and mobile user interface design and user experience design in  cross-disciplinary contexts, including art curation, marketing, education and product design.

Master of Education (2007)
Western Washington University, USA

Continuing and College Education
Concentration in Adult Education, Instruction Design and eLearning / Educational Technology in practice.

Bachelor of Arts (2002)
Western Washington University, USA

East Asian Studies
Concentration in Japanese Military History during the Pacific Theatre of World War II, with electives in video and multimedia production.

TEACHING & COORDINATION

2021 - Present

UNIVERSITY OF BRITISH COLUMBIA

ETEC 510: Design of Technology-Supported Learning Environments (6 credits)

Online seminar examining research and related exemplary participatory, networked media tools, as these inform the design of technology-mediated environments. It explores constructivist and cultural theories of mind, education and digital authoring and communication and their significance for the design of dynamic pedagogical environments that support 21st century modes of making, sharing, literacies and learning. In it you will author and share digital artifacts and collaboratively design a technology-supported learning environment.

UNIVERSITY OF NEW ENGLAND, AUSTRALIA

EDIT426: Digital Learning Essentials (6 credits)

This unit provides an introduction to the field of digital learning. It explores the key concepts of digital learning tools and strategies, and the issues surrounding the implementation of digital learning in education, training and workplace settings. The unit provides an introduction to organisational change and its application in the analysis and design of digital learning environments.

EDIT415: Implementing School Based Environments (6 credits)

This unit deals with issues relating to the implementation and management of digital technologies in school-based settings. It is aimed at in-service and pre-service teachers; School ICT coordinators; and educational leaders who have already acquired a working knowledge of the basic applications of digital technologies in education and who wish to increase their knowledge and skills so that they can become effective leaders and facilitators in digital learning.

EDIT425: Innovative Pedagogies and Practice(6 credits)

This unit explores innovations in digital learning pedagogy and practice. It examines the affordances of a variety of innovative technologies such as mobile learning, cloud computing, wearable technology, virtual worlds, augmented reality, and gamification. Practical strategies for the improvement of motivation, engagement and retention are also explored.

EDIT518: Assessment, Evaluation and Learning Analytics (6 credits)

This unit explores assessment, evaluation and learning analytics in digital learning contexts. A range of assessment and evaluation framework are examined along with the issues of validity and reliability. The application of learning analytics in digital learning is examined particularly in reference to how learning analytics can be used to support assessment and evaluation practices. The ethical issues associated with assessment, evaluation and learning analytics are also considered.

EDIT521: Principles and Practices (6 credits)

This unit examines the issues related to the design, development, implementation, assessment and evaluation of online learning environments. This is achieved through the exploration, investigation, formulation and resolution of issues identified in institutional, technological, pedagogical, and ethical contexts. Current learning theories suitable for digital learning environments are explored in order to make links between the theory and practice.

2020

UNIVERSITY OF WOLLONGONG

EDGI902: Designing Digital Learning Environments (3 credits)

This subject will enable students to develop their understanding of how to design effective digital learning environments by reflecting on their own teacher design practices, critiquing the literature about educational design and e-learning design principles and creating their own design of a digital learning environment. Design tools discussed in the research and development literature will be explored and applied as students undertake their own design.

WESTERN WASHINGTON UNIVERSITY

DSGN310: Principles of Interaction Design (3 credits)

Overview of the principles of interaction design with an emphasis on issues and topics related to the development of interaction design, human-centered design, and current industry practices. Course is  a combination of lectures, assignments and reflections on process.

2018-2019

WESTERN WASHINGTON UNIVERSITY

DSGN397B: Principles of Interaction Design (3 credits)

Overview of the principles of interaction design with an emphasis on issues and topics related to the development of interaction design, human-centered design, and current industry practices. Course is  a combination of lectures, assignments and reflections on process.

2017

UNIVERSITY OF WOLLONGONG

EDGI900: Introduction to Technology in Education (6 credits)

This subject provides a basic introduction to the strand: Information and Communication Technologies in Learning. It is an overview of issues and topics that will be further elaborated upon in subsequent subjects; specifically it introduces students to current issues and trends, learning theory, instructional design, and research and evaluation. The subject explores the concept of educational technology and the ways in which the educational enterprise is affected by it. The subject considers the theoretical and practical skills used in designing, developing, and evaluating teaching and learning environments using a variety of instructional systems.

EDGI901: Emerging Issues in Educational Technology (6 credits)

This subject provides an opportunity to engage critically with emerging issues and new debates in educational technology. This subject will build on the foundation in educational technology gained through the introductory level subject EDGI900, enabling extended exploration of current questions, discussions and controversies in this continuously evolving field.

EDFE101: Education Foundations 1: Learning and Development (6 credits)

This subject will introduce students to the physical, social, emotional and cognitive development of children. The aim of the subject is to provide a sound theoretical foundation for further studies in education and psychology. While the focus is on children’s holistic development, the major focus is on concepts and theories related to children’s cognitive development and learning from birth to 18 years. This course will require students to critically engage with the theoretical perspectives presented in order to inform their development as prospective teachers.

2013 - 2015

BELLINGHAM TECHNICAL COLLEGE

EDUC281: eLearning For Educators (3 credits)

This course offers an exploration of current alluring trends, facilitation methods and tools with an emphasis on learner-centred instruction. Participants will discuss learning opportunities through hybrid, online, and self-paced models and explore issues related to course design, Open Educational Resources (OER) and social media.

EDUC207: Teaching and Facilitating Learning I (3 credits)

As an introduction to technical teaching, college instructors begin or expand their training as a skilled educator, with emphasis on student-centred learning. Focus is on four primary modes of instruction: lecture, discussion, demonstration, small group work through a lens by which instructors act as facilitators of learning in their classrooms and labs.

EDUC211:Planning for Instruction (3 credits)

Instructors plan for the delivery of instruction by identifying, sourcing and creating instructional materials appropriate for students of diverse backgrounds and learning styles. Instructors learn he basics of instructional design practice, including needs assessments, outcomes formulation and course design and evaluation.

EDUC209: Teaching and Facilitating Learning II (3 credits)

This course guides instructors through the advanced methods involved in student-centred learning, focusing on case studies, role-playing, self-motivation, students as creators and contributors and the building of learning communities in the classroom.

EDUC216: Assessment for Learning (3 credits)

In this course, college instructors will demonstrate assessment literacy and will design and develop assessments to be integrated int the learning process, including performance-based and portfolio assessments. Alignment of formative assessments, summative assessments and course and unit outcomes are heavily emphasized.

2011 - 2012

NORTHWEST INDIAN COLLEGE

CMPS101: Introduction to Computers (3 credits)

Computer lab course providing an introduction to MS Windows, MS Word (word processing application), MS Excel (spreadsheet application), the internet and e-mail. Review of basics computer components, disk handling, keyboard operation and copying files.

2010

WESTERN WASHINGTON UNIVERSITY

COMM442: Video Production Workshop (2 credits)

Course includes practical application of techniques used in video production, including basic shot framing, storyboarding, non-linear editing, pacing and sound design. Advanced topics include video production and basic animation techniques.

2006 - 2007

WESTERN WASHINGTON UNIVERSITY

IT344: Basic Instructional Technology Skills (1 credit)

Allows the student to prepare a portfolio that demonstrates the instructional technology skills required in the K-12 classroom.

2002

WESTERN WASHINGTON UNIVERSITY

COMM442: Video Production Workshop (2 credits)

Course includes practical application of techniques used in video production, including basic shot framing, storyboarding, non-linear editing, pacing and sound design. Advanced topics include video production and basic animation techniques.

PROJECTS
  • All
  • Administration & Training
  • Custom Tools
  • Learning Design
  • Learning Spaces
  • Marketing